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DataV:device-input

Last Updated:Jun 18, 2026

Configure the Input Device Class node in Blueprint Editor. Currently, the only supported input device node is the keyboard.

The keyboard

The Keyboard node monitors keyboard input.

Scenarios: Use the Keyboard node for keyboard-driven interactions. For example, you can use arrow keys to move an image across the canvas.

Add a keyboard node to the blueprint canvas to view its supported events, actions, and configuration parameters. For more information, see Use logical nodes.

image

Event /action parameters

Event /Action

Description

When any key is pressed

Raised when any key on the keyboard is pressed.

When a character key is pressed

Raised when a character key on the keyboard is pressed.

When the key is released

Raised when a key is released.

When this key is triggered

Raised when a specific key is triggered. You can configure multiple key values and their trigger methods.

  • Key Value: Any key on the keyboard. Currently, only uppercase letters are supported.

  • Trigger Mode: includes keydowm, keyup, and keypress.