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PolarDB:ST_ZupToYup

Last Updated:Apr 07, 2024

This topic describes the ST_ZupToYup function. This function converts the coordinate system from Z-up to Y-up.

Syntax

sfmesh ST_ZupToYup(sfmesh mesh);

Return value

An sfmesh object is returned after the coordinate system is converted from Z-up to Y-up.

Parameters

Parameter

Description

sfmesh

The sfmesh object that you want to convert.

Description

This function converts the coordinate system of an sfmesh object from Z-up to Y-up. In some scenarios in which a Z-up coordinate system is used, the Y-up orientation is required. In these scenarios, you can use the ST_ZupToYup function to convert the coordinate system.

You can also call the ST_Affine function to perform the following matrix transformation to convert the coordinate system:

1.0, 0,   0,    0,
0,   0,   -1.0, 0,
0,   1.0, 0,    0

Examples

SELECT ST_AsText(ST_ZupToYup(ST_MeshFromText('{"version" : 1, "root" : 0, "meshgeoms" : ["MESHGEOM(PATCH(INDEXSURFACE Z (VERTEX(0 0 2,0 10 3,10 10 1,10 0 1),INDEX((0,1,2),(1,2,3)))))"], "primitives" : [{"meshgeom" : 0}], "nodes" : [{"primitive" : 0}]}')));

Result:

{"version" : 1, "root" : 0, "meshgeoms" : ["MESHGEOM(PATCH(INDEXSURFACE Z (VE
RTEX(0 0 2,0 10 3,10 10 1,10 0 1),INDEX((0,1,2),(1,2,3)))))"], "primitives" : 
[{"meshgeom" : 0}], "nodes" : [{"primitive" : 0,"matrix" : [1,0,0,1,0,0,0,0,-1
,0,0,0,0,0,0,1]}]}