本文介绍通过 WebSocket 连接访问 Qwen-Audio-3.1-ASR-Flash-Message 实时语音识别服务的接口地址、请求头和交互流程。
接口地址
WebSocket 接口地址如下,必须使用 wss:// 协议:
新加坡
wss://{WorkspaceId}.ap-southeast-1.maas.aliyuncs.com/api-ws/v1/inference
调用时请将{WorkspaceId}替换为真实的Workspace ID。
华北2(北京)
wss://{WorkspaceId}.cn-beijing.maas.aliyuncs.com/api-ws/v1/inference
调用时请将{WorkspaceId}替换为真实的Workspace ID。
重要阿里云百炼为华北2(北京)、新加坡地域推出了业务空间专属域名,能够为推理请求提供卓越的性能和更高的稳定性,建议迁移至新域名:
- 华北2(北京)地域:从
dashscope.aliyuncs.com迁移至{WorkspaceId}.cn-beijing.maas.aliyuncs.com - 新加坡地域:从
dashscope-intl.aliyuncs.com迁移至{WorkspaceId}.ap-southeast-1.maas.aliyuncs.com
请求头
请求头中需添加如下信息:
参数 | 类型 | 是否必选 | 说明 |
|---|---|---|---|
Authorization | string | 是 | 鉴权令牌,格式为 |
user-agent | string | 否 | 客户端标识,便于服务端追踪来源。 |
X-DashScope-WorkSpace | string | 否 | 阿里云百炼业务空间ID。 |
X-DashScope-DataInspection | string | 否 | 是否启用数据合规检测功能。默认不传或设为 |
重要Authorization 鉴权在 WebSocket 握手阶段验证。如果 API Key 无效或缺失,握手将失败并返回 HTTP 401/403 错误。
交互流程
客户端事件和服务端事件的详细说明,请参见客户端事件和服务端事件。
按时间顺序,客户端与服务端的交互流程如下:
- 建立连接:客户端与服务端建立 WebSocket 连接。
- 开启任务:客户端发送 run-task 指令以开启任务,并接收服务端返回的 task-started 事件,标志着任务已成功开启,可以进行后续步骤。
- 发送音频流:客户端开始发送二进制音频(须为单声道音频),并同时接收服务端持续返回的 result-generated 事件,该事件包含语音识别结果。
- 通知服务端结束任务:客户端发送 finish-task 指令通知服务端结束任务,并继续接收服务端返回的 result-generated 事件。
- 任务结束:客户端收到服务端返回的 task-finished 事件,标志着任务结束。
- 关闭连接:客户端关闭 WebSocket 连接。
调用示例
以下示例使用 qwen-audio-3.1-asr-flash-message。在控制台获取 API Key 和 Base URL,分别配置环境变量 DASHSCOPE_API_KEY 和 DASHSCOPE_BASE_URL。
下载示例音频并保存为 asr_example.wav。音频为 16 kHz、单声道、16-bit PCM 编码的 WAV 文件。
Java
在运行示例前,请确保已安装Java-WebSocket依赖:
<dependency>
<groupId>org.java-websocket</groupId>
<artifactId>Java-WebSocket</artifactId>
<version>1.5.6</version>
</dependency>
<dependency>
<groupId>org.json</groupId>
<artifactId>json</artifactId>
<version>20240303</version>
</dependency>
implementation 'org.java-websocket:Java-WebSocket:1.5.6'
implementation 'org.json:json:20240303'
import org.java_websocket.client.WebSocketClient;
import org.java_websocket.handshake.ServerHandshake;
import org.json.JSONObject;
import java.net.URI;
import java.nio.ByteBuffer;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.UUID;
import java.util.concurrent.atomic.AtomicBoolean;
public class FunASRRealtimeClient {
private static final String API_KEY = System.getenv("DASHSCOPE_API_KEY");
private static final String URL = "wss://" + URI.create(System.getenv("DASHSCOPE_BASE_URL")).getHost() + "/api-ws/v1/inference";
private static final String AUDIO_FILE = "asr_example.wav"; // 替换为您的音频文件路径
private static final String MODEL = "qwen-audio-3.1-asr-flash-message";
// 生成32位随机ID
private static final String TASK_ID = UUID.randomUUID().toString().replace("-", "").substring(0, 32);
private static final AtomicBoolean taskStarted = new AtomicBoolean(false);
private static WebSocketClient client;
public static void main(String[] args) throws Exception {
client = new WebSocketClient(new URI(URL)) {
@Override
public void onOpen(ServerHandshake handshake) {
System.out.println("连接到服务器");
sendRunTask();
}
@Override
public void onMessage(String data) {
JSONObject message = new JSONObject(data);
String event = message.getJSONObject("header").getString("event");
switch (event) {
case "task-started":
System.out.println("任务开始");
taskStarted.set(true);
new Thread(FunASRRealtimeClient::sendAudioStream).start();
break;
case "result-generated":
JSONObject payload = message.getJSONObject("payload");
String text = payload.getJSONObject("output").getJSONObject("sentence").getString("text");
System.out.println("识别结果:" + text);
if (payload.has("usage")) {
System.out.println("任务音频时长(秒):" + payload.getJSONObject("usage").get("duration"));
}
break;
case "task-finished":
System.out.println("任务完成");
close();
break;
case "task-failed":
String errMsg = message.getJSONObject("header").optString("error_message");
System.err.println("任务失败:" + errMsg);
close();
break;
default:
System.out.println("未知事件:" + event);
}
}
@Override
public void onClose(int code, String reason, boolean remote) {
if (!taskStarted.get()) {
System.err.println("任务未启动,关闭连接");
}
}
@Override
public void onError(Exception ex) {
System.err.println("WebSocket错误:" + ex.getMessage());
}
};
client.addHeader("Authorization", "bearer " + API_KEY);
client.connectBlocking();
}
// 发送run-task指令
private static void sendRunTask() {
JSONObject runTask = new JSONObject()
.put("header", new JSONObject()
.put("action", "run-task")
.put("task_id", TASK_ID)
.put("streaming", "duplex"))
.put("payload", new JSONObject()
.put("task_group", "audio")
.put("task", "asr")
.put("function", "recognition")
.put("model", MODEL)
.put("parameters", new JSONObject()
.put("sample_rate", 16000)
.put("format", "wav"))
.put("input", new JSONObject()));
client.send(runTask.toString());
}
// 发送音频流(每100ms发送一个二进制chunk)
private static void sendAudioStream() {
int chunkSize = 3200; // 100ms @ 16kHz 16bit 单声道
try {
byte[] audio = Files.readAllBytes(Paths.get(AUDIO_FILE));
int offset = 0;
while (offset < audio.length) {
int end = Math.min(offset + chunkSize, audio.length);
byte[] chunk = new byte[end - offset];
System.arraycopy(audio, offset, chunk, 0, end - offset);
client.send(ByteBuffer.wrap(chunk));
offset = end;
Thread.sleep(100);
}
System.out.println("音频流结束");
sendFinishTask();
} catch (Exception e) {
System.err.println("读取音频文件错误:" + e.getMessage());
client.close();
}
}
// 发送finish-task指令
private static void sendFinishTask() {
JSONObject finishTask = new JSONObject()
.put("header", new JSONObject()
.put("action", "finish-task")
.put("task_id", TASK_ID)
.put("streaming", "duplex"))
.put("payload", new JSONObject()
.put("input", new JSONObject()));
client.send(finishTask.toString());
}
}
Python
在运行示例前,请确保已使用以下命令安装依赖:
python -m pip install websocket-client
说明不要将示例文件命名为 websocket.py,以免与 websocket 模块重名,导致导入冲突。
# pip install websocket-client
import os
import json
import time
import uuid
import threading
from urllib.parse import urlsplit
import websocket
api_key = os.environ.get('DASHSCOPE_API_KEY')
url = f"wss://{urlsplit(os.environ['DASHSCOPE_BASE_URL']).netloc}/api-ws/v1/inference" # WebSocket服务器地址
audio_file = 'asr_example.wav' # 替换为您的音频文件路径
# 生成32位随机ID
TASK_ID = uuid.uuid4().hex[:32]
task_started = False # 标记任务是否已启动
# 发送run-task指令
def send_run_task(ws):
run_task_message = {
'header': {
'action': 'run-task',
'task_id': TASK_ID,
'streaming': 'duplex'
},
'payload': {
'task_group': 'audio',
'task': 'asr',
'function': 'recognition',
'model': 'qwen-audio-3.1-asr-flash-message',
'parameters': {
'sample_rate': 16000,
'format': 'wav'
},
'input': {}
}
}
ws.send(json.dumps(run_task_message))
# 发送finish-task指令
def send_finish_task(ws):
finish_task_message = {
'header': {
'action': 'finish-task',
'task_id': TASK_ID,
'streaming': 'duplex'
},
'payload': {
'input': {}
}
}
ws.send(json.dumps(finish_task_message))
# 发送音频流(每100ms发送一个二进制chunk)
def send_audio_stream(ws):
chunk_size = 3200 # 100ms @ 16kHz 16bit 单声道
try:
with open(audio_file, 'rb') as f:
while True:
chunk = f.read(chunk_size)
if not chunk:
break
ws.send(chunk, opcode=websocket.ABNF.OPCODE_BINARY)
time.sleep(0.1)
print('音频流结束')
send_finish_task(ws)
except Exception as e:
print('读取音频文件错误:', e)
ws.close()
# 连接打开时发送run-task指令
def on_open(ws):
print('连接到服务器')
send_run_task(ws)
# 接收消息处理
def on_message(ws, data):
global task_started
message = json.loads(data)
event = message['header']['event']
if event == 'task-started':
print('任务开始')
task_started = True
threading.Thread(target=send_audio_stream, args=(ws,), daemon=True).start()
elif event == 'result-generated':
print('识别结果:', message['payload']['output']['sentence']['text'])
if message['payload'].get('usage'):
print('任务音频时长(秒):', message['payload']['usage']['duration'])
elif event == 'task-finished':
print('任务完成')
ws.close()
elif event == 'task-failed':
print('任务失败:', message['header'].get('error_message'))
ws.close()
else:
print('未知事件:', event)
# 如果没有收到task-started事件,关闭连接
def on_close(ws, close_status_code, close_msg):
if not task_started:
print('任务未启动,关闭连接')
# 错误处理
def on_error(ws, error):
print('WebSocket错误:', error)
if __name__ == '__main__':
ws = websocket.WebSocketApp(
url,
header={'Authorization': f'bearer {api_key}'},
on_open=on_open,
on_message=on_message,
on_error=on_error,
on_close=on_close
)
ws.run_forever()
Go
新建 Go 示例目录后初始化模块并安装依赖:
go mod init asr-example
go get github.com/gorilla/websocket@v1.5.3 github.com/google/uuid@v1.6.0
package main
import (
"encoding/json"
"fmt"
"io"
"log"
"net/http"
neturl "net/url"
"os"
"time"
"github.com/google/uuid"
"github.com/gorilla/websocket"
)
const (
audioFile = "asr_example.wav" // 替换为您的音频文件路径
)
var dialer = websocket.DefaultDialer
func main() {
apiKey := os.Getenv("DASHSCOPE_API_KEY")
// 连接WebSocket服务
conn, err := connectWebSocket(apiKey)
if err != nil {
log.Fatal("连接WebSocket失败:", err)
}
defer closeConnection(conn)
// 启动一个goroutine来接收结果
taskStarted := make(chan bool)
taskDone := make(chan bool)
startResultReceiver(conn, taskStarted, taskDone)
// 发送run-task指令
taskID, err := sendRunTaskCmd(conn)
if err != nil {
log.Fatal("发送run-task指令失败:", err)
}
// 等待task-started事件
waitForTaskStarted(taskStarted)
// 发送待识别音频文件流
if err := sendAudioData(conn); err != nil {
log.Fatal("发送音频失败:", err)
}
// 发送finish-task指令
if err := sendFinishTaskCmd(conn, taskID); err != nil {
log.Fatal("发送finish-task指令失败:", err)
}
// 等待任务完成或失败
<-taskDone
}
// 定义结构体来表示JSON数据
type Header struct {
Action string `json:"action"`
TaskID string `json:"task_id"`
Streaming string `json:"streaming"`
Event string `json:"event"`
ErrorCode string `json:"error_code,omitempty"`
ErrorMessage string `json:"error_message,omitempty"`
Attributes map[string]interface{} `json:"attributes"`
}
type Output struct {
Sentence struct {
BeginTime int64 `json:"begin_time"`
EndTime *int64 `json:"end_time"`
Text string `json:"text"`
Words []struct {
BeginTime int64 `json:"begin_time"`
EndTime *int64 `json:"end_time"`
Text string `json:"text"`
Punctuation string `json:"punctuation"`
} `json:"words"`
} `json:"sentence"`
}
type Payload struct {
TaskGroup string `json:"task_group"`
Task string `json:"task"`
Function string `json:"function"`
Model string `json:"model"`
Parameters Params `json:"parameters"`
Input Input `json:"input"`
Output Output `json:"output,omitempty"`
Usage *struct {
Duration int `json:"duration"`
} `json:"usage,omitempty"`
}
type Params struct {
Format string `json:"format"`
SampleRate int `json:"sample_rate"`
DisfluencyRemovalEnabled bool `json:"disfluency_removal_enabled"`
}
type Input struct {
}
type Event struct {
Header Header `json:"header"`
Payload Payload `json:"payload"`
}
// 连接WebSocket服务
func connectWebSocket(apiKey string) (*websocket.Conn, error) {
base, err := neturl.Parse(os.Getenv("DASHSCOPE_BASE_URL"))
if err != nil {
return nil, err
}
wsURL := "wss://" + base.Host + "/api-ws/v1/inference"
header := make(http.Header)
header.Add("Authorization", fmt.Sprintf("bearer %s", apiKey))
conn, _, err := dialer.Dial(wsURL, header)
return conn, err
}
// 启动一个goroutine异步接收WebSocket消息
func startResultReceiver(conn *websocket.Conn, taskStarted chan<- bool, taskDone chan<- bool) {
go func() {
for {
_, message, err := conn.ReadMessage()
if err != nil {
log.Println("解析服务器消息失败:", err)
return
}
var event Event
err = json.Unmarshal(message, &event)
if err != nil {
log.Println("解析事件失败:", err)
continue
}
if handleEvent(conn, event, taskStarted, taskDone) {
return
}
}
}()
}
// 发送run-task指令
func sendRunTaskCmd(conn *websocket.Conn) (string, error) {
runTaskCmd, taskID, err := generateRunTaskCmd()
if err != nil {
return "", err
}
err = conn.WriteMessage(websocket.TextMessage, []byte(runTaskCmd))
return taskID, err
}
// 生成run-task指令
func generateRunTaskCmd() (string, string, error) {
taskID := uuid.New().String()
runTaskCmd := Event{
Header: Header{
Action: "run-task",
TaskID: taskID,
Streaming: "duplex",
},
Payload: Payload{
TaskGroup: "audio",
Task: "asr",
Function: "recognition",
Model: "qwen-audio-3.1-asr-flash-message",
Parameters: Params{
Format: "wav",
SampleRate: 16000,
},
Input: Input{},
},
}
runTaskCmdJSON, err := json.Marshal(runTaskCmd)
return string(runTaskCmdJSON), taskID, err
}
// 等待task-started事件
func waitForTaskStarted(taskStarted chan bool) {
select {
case <-taskStarted:
fmt.Println("任务开启成功")
case <-time.After(10 * time.Second):
log.Fatal("等待task-started超时,任务开启失败")
}
}
// 发送音频数据
func sendAudioData(conn *websocket.Conn) error {
file, err := os.Open(audioFile)
if err != nil {
return err
}
defer file.Close()
buf := make([]byte, 3200)
for {
n, err := file.Read(buf)
if n == 0 {
break
}
if err != nil && err != io.EOF {
return err
}
err = conn.WriteMessage(websocket.BinaryMessage, buf[:n])
if err != nil {
return err
}
time.Sleep(100 * time.Millisecond)
}
return nil
}
// 发送finish-task指令
func sendFinishTaskCmd(conn *websocket.Conn, taskID string) error {
finishTaskCmd, err := generateFinishTaskCmd(taskID)
if err != nil {
return err
}
err = conn.WriteMessage(websocket.TextMessage, []byte(finishTaskCmd))
return err
}
// 生成finish-task指令
func generateFinishTaskCmd(taskID string) (string, error) {
finishTaskCmd := Event{
Header: Header{
Action: "finish-task",
TaskID: taskID,
Streaming: "duplex",
},
Payload: Payload{
Input: Input{},
},
}
finishTaskCmdJSON, err := json.Marshal(finishTaskCmd)
return string(finishTaskCmdJSON), err
}
// 处理事件
func handleEvent(conn *websocket.Conn, event Event, taskStarted chan<- bool, taskDone chan<- bool) bool {
switch event.Header.Event {
case "task-started":
fmt.Println("收到task-started事件")
taskStarted <- true
case "result-generated":
if event.Payload.Output.Sentence.Text != "" {
fmt.Println("识别结果:", event.Payload.Output.Sentence.Text)
}
if event.Payload.Usage != nil {
fmt.Println("任务音频时长(秒):", event.Payload.Usage.Duration)
}
case "task-finished":
fmt.Println("任务完成")
taskDone <- true
return true
case "task-failed":
handleTaskFailed(event, conn)
taskDone <- true
return true
default:
log.Printf("预料之外的事件:%v", event)
}
return false
}
// 处理任务失败事件
func handleTaskFailed(event Event, conn *websocket.Conn) {
if event.Header.ErrorMessage != "" {
log.Fatalf("任务失败:%s", event.Header.ErrorMessage)
} else {
log.Fatal("未知原因导致任务失败")
}
}
// 关闭连接
func closeConnection(conn *websocket.Conn) {
if conn != nil {
conn.Close()
}
}
Node.js
需安装相关依赖:
npm install ws@8 uuid@9
示例代码如下:
const fs = require('fs');
const WebSocket = require('ws');
const { v4: uuidv4 } = require('uuid'); // 用于生成UUID
const apiKey = process.env.DASHSCOPE_API_KEY;
const url = `wss://${new URL(process.env.DASHSCOPE_BASE_URL).host}/api-ws/v1/inference`; // WebSocket服务器地址
const audioFile = 'asr_example.wav'; // 替换为您的音频文件路径
// 生成32位随机ID
const TASK_ID = uuidv4().replace(/-/g, '').slice(0, 32);
// 创建WebSocket客户端
const ws = new WebSocket(url, {
headers: {
Authorization: `bearer ${apiKey}`
}
});
let taskStarted = false; // 标记任务是否已启动
// 连接打开时发送run-task指令
ws.on('open', () => {
console.log('连接到服务器');
sendRunTask();
});
// 接收消息处理
ws.on('message', (data) => {
const message = JSON.parse(data);
switch (message.header.event) {
case 'task-started':
console.log('任务开始');
taskStarted = true;
sendAudioStream();
break;
case 'result-generated':
console.log('识别结果:', message.payload.output.sentence.text);
if (message.payload.usage) {
console.log('任务音频时长(秒):', message.payload.usage.duration);
}
break;
case 'task-finished':
console.log('任务完成');
ws.close();
break;
case 'task-failed':
console.error('任务失败:', message.header.error_message);
ws.close();
break;
default:
console.log('未知事件:', message.header.event);
}
});
// 如果没有收到task-started事件,关闭连接
ws.on('close', () => {
if (!taskStarted) {
console.error('任务未启动,关闭连接');
}
});
// 发送run-task指令
function sendRunTask() {
const runTaskMessage = {
header: {
action: 'run-task',
task_id: TASK_ID,
streaming: 'duplex'
},
payload: {
task_group: 'audio',
task: 'asr',
function: 'recognition',
model: 'qwen-audio-3.1-asr-flash-message',
parameters: {
sample_rate: 16000,
format: 'wav'
},
input: {}
}
};
ws.send(JSON.stringify(runTaskMessage));
}
// 发送音频流
function sendAudioStream() {
const audioStream = fs.createReadStream(audioFile);
let chunkCount = 0;
function sendNextChunk() {
const chunk = audioStream.read();
if (chunk) {
ws.send(chunk);
chunkCount++;
setTimeout(sendNextChunk, 100); // 每100ms发送一次
}
}
audioStream.on('readable', () => {
sendNextChunk();
});
audioStream.on('end', () => {
console.log('音频流结束');
sendFinishTask();
});
audioStream.on('error', (err) => {
console.error('读取音频文件错误:', err);
ws.close();
});
}
// 发送finish-task指令
function sendFinishTask() {
const finishTaskMessage = {
header: {
action: 'finish-task',
task_id: TASK_ID,
streaming: 'duplex'
},
payload: {
input: {}
}
};
ws.send(JSON.stringify(finishTaskMessage));
}
// 错误处理
ws.on('error', (error) => {
console.error('WebSocket错误:', error);
});
将代码保存为 asr_example.cjs,运行 node asr_example.cjs。
C#
将代码保存为 Program.cs,使用 .NET 控制台项目运行。
示例代码如下:
using System.Net.WebSockets;
using System.Text;
using System.Text.Json;
using System.Text.Json.Nodes;
class Program {
private static ClientWebSocket _webSocket = new ClientWebSocket();
private static CancellationTokenSource _cancellationTokenSource = new CancellationTokenSource();
private static bool _taskStartedReceived = false;
private static bool _taskFinishedReceived = false;
private static readonly string ApiKey = Environment.GetEnvironmentVariable("DASHSCOPE_API_KEY") ?? throw new InvalidOperationException("DASHSCOPE_API_KEY environment variable is not set.");
private static readonly string WebSocketUrl = "wss://" + new Uri(Environment.GetEnvironmentVariable("DASHSCOPE_BASE_URL")!).Authority + "/api-ws/v1/inference";
// 替换为您的音频文件路径
private const string AudioFilePath = "asr_example.wav";
static async Task Main(string[] args) {
// 建立WebSocket连接,配置headers进行鉴权
_webSocket.Options.SetRequestHeader("Authorization", $"bearer {ApiKey}");
await _webSocket.ConnectAsync(new Uri(WebSocketUrl), _cancellationTokenSource.Token);
// 启动线程异步接收WebSocket消息
var receiveTask = ReceiveMessagesAsync();
// 发送run-task指令
string _taskId = Guid.NewGuid().ToString("N"); // 生成32位随机ID
var runTaskJson = GenerateRunTaskJson(_taskId);
await SendAsync(runTaskJson);
// 等待task-started事件
while (!_taskStartedReceived) {
await Task.Delay(100, _cancellationTokenSource.Token);
}
// 读取本地文件,向服务器发送待识别音频流
await SendAudioStreamAsync(AudioFilePath);
// 发送finish-task指令结束任务
var finishTaskJson = GenerateFinishTaskJson(_taskId);
await SendAsync(finishTaskJson);
// 等待task-finished事件
while (!_taskFinishedReceived && !_cancellationTokenSource.IsCancellationRequested) {
try {
await Task.Delay(100, _cancellationTokenSource.Token);
} catch (OperationCanceledException) {
// 任务已被取消,退出循环
break;
}
}
// 关闭连接
if (!_cancellationTokenSource.IsCancellationRequested) {
await _webSocket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closing", _cancellationTokenSource.Token);
}
_cancellationTokenSource.Cancel();
try {
await receiveTask;
} catch (OperationCanceledException) {
// 忽略操作取消异常
}
}
private static async Task ReceiveMessagesAsync() {
try {
while (_webSocket.State == WebSocketState.Open && !_cancellationTokenSource.IsCancellationRequested) {
var message = await ReceiveMessageAsync(_cancellationTokenSource.Token);
if (message != null) {
var eventValue = message["header"]?["event"]?.GetValue<string>();
switch (eventValue) {
case "task-started":
Console.WriteLine("任务开启成功");
_taskStartedReceived = true;
break;
case "result-generated":
Console.WriteLine($"识别结果:{message["payload"]?["output"]?["sentence"]?["text"]?.GetValue<string>()}");
if (message["payload"]?["usage"] != null && message["payload"]?["usage"]?["duration"] != null) {
Console.WriteLine($"任务音频时长(秒):{message["payload"]?["usage"]?["duration"]?.GetValue<int>()}");
}
break;
case "task-finished":
Console.WriteLine("任务完成");
_taskFinishedReceived = true;
_cancellationTokenSource.Cancel();
break;
case "task-failed":
Console.WriteLine($"任务失败:{message["header"]?["error_message"]?.GetValue<string>()}");
_cancellationTokenSource.Cancel();
break;
}
}
}
} catch (OperationCanceledException) {
// 忽略操作取消异常
}
}
private static async Task<JsonNode?> ReceiveMessageAsync(CancellationToken cancellationToken) {
var buffer = new byte[1024 * 4];
var segment = new ArraySegment<byte>(buffer);
var sb = new StringBuilder();
WebSocketReceiveResult result;
// 循环接收并拼接分片,直到 EndOfMessage,避免长消息被截断导致 JSON 解析失败
do {
result = await _webSocket.ReceiveAsync(segment, cancellationToken);
if (result.MessageType == WebSocketMessageType.Close) {
await _webSocket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closing", cancellationToken);
return null;
}
sb.Append(Encoding.UTF8.GetString(buffer, 0, result.Count));
} while (!result.EndOfMessage);
return JsonNode.Parse(sb.ToString());
}
private static async Task SendAsync(string message) {
var buffer = Encoding.UTF8.GetBytes(message);
var segment = new ArraySegment<byte>(buffer);
await _webSocket.SendAsync(segment, WebSocketMessageType.Text, true, _cancellationTokenSource.Token);
}
private static async Task SendAudioStreamAsync(string filePath) {
using (var audioStream = File.OpenRead(filePath)) {
var buffer = new byte[3200]; // 每次发送100ms的音频数据
int bytesRead;
while ((bytesRead = await audioStream.ReadAsync(buffer, 0, buffer.Length)) > 0) {
var segment = new ArraySegment<byte>(buffer, 0, bytesRead);
await _webSocket.SendAsync(segment, WebSocketMessageType.Binary, true, _cancellationTokenSource.Token);
await Task.Delay(100); // 间隔100ms
}
}
}
private static string GenerateRunTaskJson(string taskId) {
var runTask = new JsonObject {
["header"] = new JsonObject {
["action"] = "run-task",
["task_id"] = taskId,
["streaming"] = "duplex"
},
["payload"] = new JsonObject {
["task_group"] = "audio",
["task"] = "asr",
["function"] = "recognition",
["model"] = "qwen-audio-3.1-asr-flash-message",
["parameters"] = new JsonObject {
["format"] = "wav",
["sample_rate"] = 16000,
},
["input"] = new JsonObject()
}
};
return JsonSerializer.Serialize(runTask);
}
private static string GenerateFinishTaskJson(string taskId) {
var finishTask = new JsonObject {
["header"] = new JsonObject {
["action"] = "finish-task",
["task_id"] = taskId,
["streaming"] = "duplex"
},
["payload"] = new JsonObject {
["input"] = new JsonObject()
}
};
return JsonSerializer.Serialize(finishTask);
}
}
PHP
将依赖配置保存为 composer.json,执行 composer install 后运行 PHP 示例。
示例代码目录结构为:
my-php-project/
├── composer.json
├── vendor/
└── index.php
composer.json内容如下,相关依赖的版本号请根据实际情况自行决定:
{
"require": {
"react/event-loop": "^1.3",
"react/socket": "^1.11",
"react/stream": "^1.2",
"react/http": "^1.1",
"ratchet/pawl": "^0.4"
},
"autoload": {
"psr-4": {
"App\\": "src/"
}
}
}
index.php内容如下:
<?php
require __DIR__ . '/vendor/autoload.php';
use Ratchet\Client\Connector;
use React\EventLoop\Loop;
use React\Socket\Connector as SocketConnector;
use Ratchet\rfc6455\Messaging\Frame;
$api_key = getenv("DASHSCOPE_API_KEY");
$websocket_url = 'wss://' . parse_url(getenv('DASHSCOPE_BASE_URL'), PHP_URL_HOST) . '/api-ws/v1/inference';
$audio_file_path = 'asr_example.wav'; // 替换为您的音频文件路径
$loop = Loop::get();
// 创建自定义的连接器
$socketConnector = new SocketConnector($loop, [
'tcp' => [
'bindto' => '0.0.0.0:0',
],
'tls' => [
'verify_peer' => true,
'verify_peer_name' => true,
],
]);
$connector = new Connector($loop, $socketConnector);
$headers = [
'Authorization' => 'bearer ' . $api_key
];
$connector($websocket_url, [], $headers)->then(function ($conn) use ($loop, $audio_file_path) {
echo "连接到WebSocket服务器\n";
// 启动异步接收WebSocket消息的线程
$taskId = generateTaskId();
$conn->on('message', function($msg) use ($conn, $loop, $audio_file_path, $taskId) {
$response = json_decode($msg, true);
if (isset($response['header']['event'])) {
handleEvent($conn, $response, $loop, $audio_file_path, $taskId);
} else {
echo "未知的消息格式\n";
}
});
// 监听连接关闭
$conn->on('close', function($code = null, $reason = null) {
echo "连接已关闭\n";
if ($code !== null) {
echo "关闭代码: " . $code . "\n";
}
if ($reason !== null) {
echo "关闭原因:" . $reason . "\n";
}
});
// 生成任务ID
// 发送 run-task 指令
sendRunTaskMessage($conn, $taskId);
}, function ($e) {
echo "无法连接:{$e->getMessage()}\n";
});
$loop->run();
/**
* 生成任务ID
* @return string
*/
function generateTaskId(): string {
return bin2hex(random_bytes(16));
}
/**
* 发送 run-task 指令
* @param $conn
* @param $taskId
*/
function sendRunTaskMessage($conn, $taskId) {
$runTaskMessage = json_encode([
"header" => [
"action" => "run-task",
"task_id" => $taskId,
"streaming" => "duplex"
],
"payload" => [
"task_group" => "audio",
"task" => "asr",
"function" => "recognition",
"model" => "qwen-audio-3.1-asr-flash-message",
"parameters" => [
"format" => "wav",
"sample_rate" => 16000
],
"input" => new stdClass()
]
]);
echo "准备发送run-task指令:" . $runTaskMessage . "\n";
$conn->send($runTaskMessage);
echo "run-task指令已发送\n";
}
/**
* 读取音频文件
* @param string $filePath
* @return bool|string
*/
function readAudioFile(string $filePath) {
$voiceData = file_get_contents($filePath);
if ($voiceData === false) {
echo "无法读取音频文件\n";
}
return $voiceData;
}
/**
* 分割音频数据
* @param string $data
* @param int $chunkSize
* @return array
*/
function splitAudioData(string $data, int $chunkSize): array {
return str_split($data, $chunkSize);
}
/**
* 发送 finish-task 指令
* @param $conn
* @param $taskId
*/
function sendFinishTaskMessage($conn, $taskId) {
$finishTaskMessage = json_encode([
"header" => [
"action" => "finish-task",
"task_id" => $taskId,
"streaming" => "duplex"
],
"payload" => [
"input" => new stdClass()
]
]);
echo "准备发送finish-task指令: " . $finishTaskMessage . "\n";
$conn->send($finishTaskMessage);
echo "finish-task指令已发送\n";
}
/**
* 处理事件
* @param $conn
* @param $response
* @param $loop
* @param $audio_file_path
*/
function handleEvent($conn, $response, $loop, $audio_file_path, $taskId) {
static $chunks;
static $allChunksSent = false;
switch ($response['header']['event']) {
case 'task-started':
echo "任务开始,发送音频数据...\n";
// 读取音频文件
$voiceData = readAudioFile($audio_file_path);
if ($voiceData === false) {
echo "无法读取音频文件\n";
$conn->close();
return;
}
// 分割音频数据
$chunks = splitAudioData($voiceData, 3200);
// 定义发送函数
$sendChunk = function() use ($conn, &$chunks, $loop, &$sendChunk, &$allChunksSent, $taskId) {
if (!empty($chunks)) {
$chunk = array_shift($chunks);
$binaryMsg = new Frame($chunk, true, Frame::OP_BINARY);
$conn->send($binaryMsg);
// 100ms后发送下一个片段
$loop->addTimer(0.1, $sendChunk);
} else {
echo "所有数据块已发送\n";
$allChunksSent = true;
// 发送 finish-task 指令
sendFinishTaskMessage($conn, $taskId);
}
};
// 开始发送音频数据
$sendChunk();
break;
case 'result-generated':
$result = $response['payload']['output']['sentence'];
echo "识别结果:" . $result['text'] . "\n";
if (isset($response['payload']['usage']['duration'])) {
echo "任务音频时长(秒):" . $response['payload']['usage']['duration'] . "\n";
}
break;
case 'task-finished':
echo "任务完成\n";
$conn->close();
break;
case 'task-failed':
echo "任务失败\n";
echo "错误代码:" . $response['header']['error_code'] . "\n";
echo "错误信息:" . $response['header']['error_message'] . "\n";
$conn->close();
break;
case 'error':
echo "错误:" . $response['payload']['message'] . "\n";
break;
default:
echo "未知事件:" . $response['header']['event'] . "\n";
break;
}
// 如果所有数据已发送且任务已完成,关闭连接
if ($allChunksSent && $response['header']['event'] == 'task-finished') {
// 等待1秒以确保所有数据都已传输完毕
$loop->addTimer(1, function() use ($conn) {
$conn->close();
echo "客户端关闭连接\n";
});
}
}