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ApsaraMQ for RocketMQ:通常のメッセージの送受信

最終更新日:Jul 09, 2024

通常のメッセージは、ApsaraMQ for RocketMQによって提供される機能のないメッセージです。 通常のメッセージは、スケジュールメッセージ、遅延メッセージ、順序付けられたメッセージ、およびトランザクションメッセージを含む、特徴的なメッセージとは異なる。 このトピックでは、C# 用HTTPクライアントSDKを使用して通常のメッセージを送受信する方法に関するサンプルコードを提供します。

の前提条件

開始する前に、次の操作が実行されていることを確認してください。

  • SDK for C# をインストールします。 詳細については、「環境の準備」をご参照ください。

  • ApsaraMQ for RocketMQコンソールのコードで指定するリソースを作成します。 リソースには、インスタンス、トピック、および消費者グループが含まれます。 詳細については、「リソースの作成」 をご参照ください。

  • Alibaba CloudアカウントのAccessKeyペアを取得します。 詳細については、「AccessKey の作成」をご参照ください。

通常のメッセージを送信する

次のサンプルコードは、C# のHTTPクライアントSDKを使用して通常のメッセージを送信する方法の例を示しています。

using System;
using System.Collections.Generic;
using System.Threading;
using Aliyun.MQ.Model;
using Aliyun.MQ.Model.Exp;
using Aliyun.MQ.Util;

namespace Aliyun.MQ.Sample
{
    public class ProducerSample
    {
        // The HTTP endpoint. You can obtain the endpoint in the HTTP Endpoint section of the Instance Details page in the ApsaraMQ for RocketMQ console. 
        private const string _endpoint = "${HTTP_ENDPOINT}";
        // Make sure that the environment variables ALIBABA_CLOUD_ACCESS_KEY_ID and ALIBABA_CLOUD_ACCESS_KEY_SECRET are configured. 
        // The AccessKey ID that is used for authentication. 
        private const string _accessKeyId = Environment.GetEnvironmentVariable("ALIBABA_CLOUD_ACCESS_KEY_ID");
        // The AccessKey secret that is used for authentication. 
        private const string _secretAccessKey = Environment.GetEnvironmentVariable("ALIBABA_CLOUD_ACCESS_KEY_SECRET");
        // The topic in which the message is produced. You must create the topic in the ApsaraMQ for RocketMQ console. 
        private const string _topicName = "${TOPIC}";
        // The ID of the instance to which the topic belongs. You must create the instance in the ApsaraMQ for RocketMQ console. 
        // If the instance has a namespace, specify the ID of the instance. If the instance does not have a namespace, set the instanceID parameter to null or an empty string. You can obtain the namespace of the instance on the Instance Details page in the ApsaraMQ for RocketMQ console. 
        private const string _instanceId = "${INSTANCE_ID}";

        private static MQClient _client = new Aliyun.MQ.MQClient(_accessKeyId, _secretAccessKey, _endpoint);

        static MQProducer producer = _client.GetProducer(_instanceId, _topicName);

        static void Main(string[] args)
        {
            try
            {
                // Cyclically send four messages. 
                for (int i = 0; i < 4; i++)
                {
                TopicMessage sendMsg;
                // The message content.     
                sendMsg = new TopicMessage("hello mq");
                // The custom attributes of the message. 
                sendMsg.PutProperty("a", i.ToString());
                // The message key. 
                sendMsg.MessageKey = "MessageKey";
                    
                TopicMessage result = producer.PublishMessage(sendMsg);
                Console.WriteLine("publis message success:" + result);
                }
            }
            catch (Exception ex)
            {
                Console.Write(ex);
            }
        }
    }
}

通常のメッセージを購読する

次のサンプルコードは、C# のHTTPクライアントSDKを使用して通常のメッセージをサブスクライブする方法の例を示しています。

using System;
using System.Collections.Generic;
using System.Threading;
using Aliyun.MQ.Model;
using Aliyun.MQ.Model.Exp;
using Aliyun.MQ;

namespace Aliyun.MQ.Sample
{
    public class ConsumerSample
    {
        // The HTTP endpoint. You can obtain the endpoint in the HTTP Endpoint section of the Instance Details page in the ApsaraMQ for RocketMQ console. 
        private const string _endpoint = "${HTTP_ENDPOINT}";
        // Make sure that the environment variables ALIBABA_CLOUD_ACCESS_KEY_ID and ALIBABA_CLOUD_ACCESS_KEY_SECRET are configured. 
        // The AccessKey ID that is used for authentication. 
        private const string _accessKeyId = Environment.GetEnvironmentVariable("ALIBABA_CLOUD_ACCESS_KEY_ID");
        // The AccessKey secret that is used for authentication. 
        private const string _secretAccessKey = Environment.GetEnvironmentVariable("ALIBABA_CLOUD_ACCESS_KEY_SECRET");
        // The topic in which the message is produced. You must create the topic in the ApsaraMQ for RocketMQ console. 
        private const string _topicName = "${TOPIC}";
        // The ID of the instance to which the topic belongs. You must create the instance in the ApsaraMQ for RocketMQ console. 
        // If the instance has a namespace, specify the ID of the instance. If the instance does not have a namespace, set the instanceID parameter to null or an empty string. You can obtain the namespace of the instance on the Instance Details page in the ApsaraMQ for RocketMQ console. 
        private const string _instanceId = "${INSTANCE_ID}";
        // The ID of the consumer group that you created in the ApsaraMQ for RocketMQ console. 
        private const string _groupId = "${GROUP_ID}";

        private static MQClient _client = new Aliyun.MQ.MQClient(_accessKeyId, _secretAccessKey, _endpoint);
        static MQConsumer consumer = _client.GetConsumer(_instanceId, _topicName, _groupId, null);

        static void Main(string[] args)
        {
            // Cyclically consume messages in the current thread. We recommend that you use multiple threads to concurrently consume messages. 
            while (true)
            {
                try
                {
                    // Consume messages in long polling mode. 
                    // In long polling mode, if no message in the topic is available for consumption, the request is suspended on the broker for the specified period of time. If a message is available for consumption within the specified period of time, a response is immediately sent to the consumer. In this example, the value is specified as 3 seconds. 
                    List<Message> messages = null;

                    try
                    {
                        messages = consumer.ConsumeMessage(
                            3, // The maximum number of messages that can be consumed at a time. In this example, the value is specified as 3. The largest value you can specify is 16. 
                            3 // The duration of a long polling period. Unit: seconds. In this example, the value is specified as 3. The maximum value that you can specify is 30. 
                        );
                    }
                    catch (Exception exp1)
                    {
                        if (exp1 is MessageNotExistException)
                        {
                            Console.WriteLine(Thread.CurrentThread.Name + " No new message, " + ((MessageNotExistException)exp1).RequestId);
                            continue;
                        }
                        Console.WriteLine(exp1);
                        Thread.Sleep(2000);
                    }

                    if (messages == null)
                    {
                        continue;
                    }

                    List<string> handlers = new List<string>();
                    Console.WriteLine(Thread.CurrentThread.Name + " Receive Messages:");
                    // The message consumption logic. 
                    foreach (Message message in messages)
                    {
                        Console.WriteLine(message);
                        Console.WriteLine("Property a is:" + message.GetProperty("a"));
                        handlers.Add(message.ReceiptHandle);
                    }
                    // If the broker fails to receive an acknowledgement (ACK) for a message from the consumer before the period of time specified by the Message.nextConsumeTime parameter elapses, the broker delivers the message for consumption again. 
                    // A unique timestamp is specified for the handle of a message each time the message is consumed. 
                    try
                    {
                        consumer.AckMessage(handlers);
                        Console.WriteLine("Ack message success:");
                        foreach (string handle in handlers)
                        {
                            Console.Write("\t" + handle);
                        }
                        Console.WriteLine();
                    }
                    catch (Exception exp2)
                    {
                        // If the handle of the message times out, the broker fails to receive an ACK for the message from the consumer. 
                        if (exp2 is AckMessageException)
                        {
                            AckMessageException ackExp = (AckMessageException)exp2;
                            Console.WriteLine("Ack message fail, RequestId:" + ackExp.RequestId);
                            foreach (AckMessageErrorItem errorItem in ackExp.ErrorItems)
                            {
                                Console.WriteLine("\tErrorHandle:" + errorItem.ReceiptHandle + ",ErrorCode:" + errorItem.ErrorCode + ",ErrorMsg:" + errorItem.ErrorMessage);
                            }
                        }
                    }
                }
                catch (Exception ex)
                {
                    Console.WriteLine(ex);
                    Thread.Sleep(2000);
                }
            }
        }
    }
}