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ApsaraMQ for RocketMQ:Envío y recepción de mensajes ordenados

Última actualización: Sep 04, 2026

Los mensajes ordenados son un tipo de mensaje que proporciona ApsaraMQ for RocketMQ. Estos mensajes se publican y consumen en estricto orden FIFO (primero en entrar, primero en salir). Este tema proporciona código de ejemplo para enviar y recibir mensajes ordenados mediante el SDK cliente HTTP para C#.

Contexto

Los mensajes ordenados se clasifican en los siguientes tipos:

  • Mensaje ordenado globalmente: si los mensajes de un topic son de este tipo, se publican y consumen en orden FIFO.

  • Mensajes ordenados por partición: si los mensajes de un topic son de este tipo, se distribuyen a distintas particiones mediante claves de fragmentación. Los mensajes de cada partición se consumen en orden FIFO. Una clave de fragmentación es un campo clave que se utiliza en los mensajes ordenados para identificar particiones. Esta clave difiere de la clave de mensaje.

Para obtener más información, consulte Ordered messages.

Requisitos previos

Antes de comenzar, asegúrese de haber completado las siguientes tareas:

  • Instale el SDK para C#. Para obtener más información, consulte Prepare the environment for SDK for C#.

  • Cree en la consola de ApsaraMQ for RocketMQ los recursos que desea especificar en el código. Estos recursos incluyen instancias, topics y grupos de consumidores. Para obtener más información, consulte Create resources.

  • Obtenga el par de AccessKey de su cuenta de Alibaba Cloud. Para obtener más información, consulte Create an AccessKey.

Envío de mensajes ordenados

El siguiente código de ejemplo muestra cómo enviar mensajes ordenados mediante el SDK cliente HTTP para C#:

using System;
using System.Collections.Generic;
using System.Threading;
using Aliyun.MQ.Model;
using Aliyun.MQ.Model.Exp;
using Aliyun.MQ.Util;

namespace Aliyun.MQ.Sample
{
    public class OrderProducerSample
    {
        // The HTTP endpoint. You can obtain the endpoint in the HTTP Endpoint section of the Instance Details page in the ApsaraMQ for RocketMQ console. 
        private const string _endpoint = "${HTTP_ENDPOINT}";
        // Make sure that the environment variables ALIBABA_CLOUD_ACCESS_KEY_ID and ALIBABA_CLOUD_ACCESS_KEY_SECRET are configured. 
        // The AccessKey ID that is used for authentication. 
        private const string _accessKeyId = Environment.GetEnvironmentVariable("ALIBABA_CLOUD_ACCESS_KEY_ID");
        // The AccessKey secret that is used for authentication. 
        private const string _secretAccessKey = Environment.GetEnvironmentVariable("ALIBABA_CLOUD_ACCESS_KEY_SECRET");
        // The topic in which the message is produced. You must create the topic in the ApsaraMQ for RocketMQ console. 
        private const string _topicName = "${TOPIC}";
        // The ID of the instance to which the topic belongs. You must create the instance in the ApsaraMQ for RocketMQ console. 
        // If the instance has a namespace, specify the ID of the instance. If the instance does not have a namespace, set the instanceID parameter to null or an empty string. You can obtain the namespace of the instance on the Instance Details page in the ApsaraMQ for RocketMQ console. 
        private const string _instanceId = "${INSTANCE_ID}";

        private static MQClient _client = new Aliyun.MQ.MQClient(_accessKeyId, _secretAccessKey, _endpoint);

        static MQProducer producer = _client.GetProducer(_instanceId, _topicName);

        static void Main(string[] args)
        {
            try
            {
                // Cyclically send eight messages. 
                for (int i = 0; i < 8; i++)
                {
                    // The content and tag of the message. 
                    TopicMessage sendMsg = new TopicMessage("hello mq", "tag");
                    // The custom attributes of the message. 
                    sendMsg.PutProperty("a", i.ToString());
                    // The sharding key that is used to distribute ordered messages to a specific partition. Sharding keys can be used to identify partitions. A sharding key is different from a message key. 
                    sendMsg.ShardingKey = (i % 2).ToString();
                    TopicMessage result = producer.PublishMessage(sendMsg);
                    Console.WriteLine("publis message success:" + result);
                }
            }
            catch (Exception ex)
            {
                Console.Write(ex);
            }
        }
    }
}

Suscripción a mensajes ordenados

El siguiente código de ejemplo muestra cómo suscribirse a mensajes ordenados mediante el SDK cliente HTTP para C#:

using System;
using System.Collections.Generic;
using System.Threading;
using Aliyun.MQ.Model;
using Aliyun.MQ.Model.Exp;
using Aliyun.MQ;

namespace Aliyun.MQ.Sample
{
    public class OrderConsumerSample
{
        // The HTTP endpoint. You can obtain the endpoint in the HTTP Endpoint section of the Instance Details page in the ApsaraMQ for RocketMQ console. 
        private const string _endpoint = "${HTTP_ENDPOINT}";
        // Make sure that the environment variables ALIBABA_CLOUD_ACCESS_KEY_ID and ALIBABA_CLOUD_ACCESS_KEY_SECRET are configured. 
        // The AccessKey ID that is used for authentication. 
        private const string _accessKeyId = Environment.GetEnvironmentVariable("ALIBABA_CLOUD_ACCESS_KEY_ID");
        // The AccessKey secret that is used for authentication. 
        private const string _secretAccessKey = Environment.GetEnvironmentVariable("ALIBABA_CLOUD_ACCESS_KEY_SECRET");
        // The topic in which the message is produced. You must create the topic in the ApsaraMQ for RocketMQ console. 
        private const string _topicName = "${TOPIC}";
        // The ID of the consumer group that you created in the ApsaraMQ for RocketMQ console. 
        private const string _groupId = "${GROUP_ID}";
        // The ID of the instance to which the topic belongs. You must create the instance in the ApsaraMQ for RocketMQ console. 
        // If the instance has a namespace, specify the ID of the instance. If the instance does not have a namespace, set the instanceID parameter to null or an empty string. You can obtain the namespace of the instance on the Instance Details page in the ApsaraMQ for RocketMQ console. 
private const string _instanceId = "${INSTANCE_ID}";
        
        private static MQClient _client = new Aliyun.MQ.MQClient(_accessKeyId, _secretAccessKey, _endpoint);
        static MQConsumer consumer = _client.GetConsumer(_instanceId, _topicName, _groupId, null);

        static void Main(string[] args)
        {
            // Cyclically consume messages in the current thread. We recommend that you use multiple threads to concurrently consume messages. 
            while (true)
            {
                try
                {
                    // Consume messages in long polling mode. The consumer may pull partitionally ordered messages from multiple partitions. The consumer consumes messages from the same partition in the order in which the messages are sent. 
                    // Assume that a consumer pulls partitionally ordered messages from one partition. If the broker does not receive an acknowledgement (ACK) for a message from the consumer, the broker delivers the message in the partition to the consumer again. 
                    // The consumer can consume the next batch of messages from a partition only after all messages that are pulled from the partition in the previous batch are acknowledged as consumed. 
                    // In long polling mode, if no message is available for consumption in the topic, requests are suspended on the broker for the specified period of time. If a message becomes available for consumption during the specified period of time, the broker immediately sends a response to the consumer. In this example, the value is specified as 3 seconds. 
                    List<Message> messages = null;

                    try
                    {
                        messages = consumer.ConsumeMessageOrderly(
                            3, // The maximum number of messages that can be consumed at a time. In this example, the value is specified as 3. The maximum value that you can specify is 16. 
                            3 // The duration of a long polling period. Unit: seconds. In this example, the value is specified as 3. The maximum value that you can specify is 30. 
                        );
                    }
                    catch (Exception exp1)
                    {
                        if (exp1 is MessageNotExistException)
                        {
                            Console.WriteLine(Thread.CurrentThread.Name + " No new message, " + ((MessageNotExistException)exp1).RequestId);
                            continue;
                        }
                        Console.WriteLine(exp1);
                        Thread.Sleep(2000);
                    }

                    if (messages == null)
                    {
                        continue;
                    }

                    List<string> handlers = new List<string>();
                    Console.WriteLine(Thread.CurrentThread.Name + " Receive Messages:");
                    // The message consumption logic. 
                    foreach (Message message in messages)
                    {
                        Console.WriteLine(message);
                        Console.WriteLine("Property a is:" + message.GetProperty("a"));
                        handlers.Add(message.ReceiptHandle);
                    }
                    // If the broker fails to receive an ACK for a message from the consumer before the period of time specified by the Message.nextConsumeTime parameter elapses, the broker delivers the message for consumption again. 
                    // A unique timestamp is specified for the handle of a message each time the message is consumed. 
                    try
                    {
                        consumer.AckMessage(handlers);
                        Console.WriteLine("Ack message success:");
                        foreach (string handle in handlers)
                        {
                            Console.Write("\t" + handle);
                        }
                        Console.WriteLine();
                    }
                    catch (Exception exp2)
                    {
                        // If the handle of a message times out, the broker cannot receive an ACK for the message from the consumer. 
                        if (exp2 is AckMessageException)
                        {
                            AckMessageException ackExp = (AckMessageException)exp2;
                            Console.WriteLine("Ack message fail, RequestId:" + ackExp.RequestId);
                            foreach (AckMessageErrorItem errorItem in ackExp.ErrorItems)
                            {
                                Console.WriteLine("\tErrorHandle:" + errorItem.ReceiptHandle + ",ErrorCode:" + errorItem.ErrorCode + ",ErrorMsg:" + errorItem.ErrorMessage);
                            }
                        }
                    }
                }
                catch (Exception ex)
                {
                    Console.WriteLine(ex);
                    Thread.Sleep(2000);
                }
            }
        }
    }
}