You must add a protection target for a game after creating the game in GameShield.

Prerequisites

You have created a game. For more information, see Step 1: Create a game.

Procedure

  1. Log on to the GameShield console.
  2. On the Homepage, find the target game, and click ManageManage a game
  3. On the Protection Target Settings tab, choose Protection Target Management > Add Protection Target.Add a protection target
  4. In the New Protection Target dialog box, configure the following settings, and click Ok.
    Setting Description
    Protection Target ID The ID of a protection target. Each ID is unique. The ID can be a maximum of 128 characters in length and contain letters, digits, and special characters, such as hyphens (-) and periods (.). When you use SDKs to configure protection, you must specify the ID as a request parameter for the getProxyTcpByDomain method.
    Remark Optional. The remark of the protection target. The remark can be a maximum of 128 characters in length and contain letters, digits, and special characters, such as hyphens (-) and periods (.).
    Protocol TCP is selected by default and cannot be cleared.
    Active Line IP The active line IP addresses of a game. You can enter a maximum of 20 IP addresses. Separate multiple IP addresses with commas (,).

    The active line IP addresses are always under the protection of GameShield rather than being exposed to clients. Clients can only access protection nodes that are provided by GameShield. This design provides unlimited protection against attacks for a game.

    Standby Line IP The standby line IP addresses of a game. You can enter a maximum of 20 IP addresses. Separate multiple IP addresses with commas (,).

    The standby line IP addresses are returned and exposed to clients. No protection is provided for the standby line IP addresses.

    Configure a protection target

Result

A protection target is added. On the Protection Target Settings tab, you can view the new protection target. You can edit and delete this protection target.Add a protection target

What to do next

Step 3: Integrate applications into GameShield