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ApsaraVideo Live:Real-Time Streaming overview

Last Updated:Dec 12, 2025

Real-Time Streaming (RTS) is a value-added feature of ApsaraVideo Live. It provides a live streaming service that features easy integration, ultra-low latency, high concurrency, and smooth high-definition playback.

Features

On top of standard live streaming, RTS provides enhanced streaming performance through various approaches. It supports end-to-end latency monitoring, revamps transmission protocols, and optimizes underlying technologies such as User Datagram Protocol (UDP). RTS also integrates with ApsaraVideo Player SDK. Compared with conventional live streaming that has a latency of 3 to 6 seconds, RTS can support the playback of tens of millions of concurrent streams at a latency of milliseconds. This ensures that the streams load instantly and play smoothly. 

Industry recognition

Alibaba Cloud, in collaboration with the China Academy of Information and Communications Technology (CAICT), co-authored Grading Model for the Performance and Quality of Ultra-low-latency Livestreaming Services and Capability Standards for Transmission and Distribution Networks Facing Real-time Communication. ApsaraVideo Live was among the first to be evaluated under these new standards and received an "Excellent" rating—the highest possible—for its interactive live streaming capabilities. For more information, see Alibaba Cloud RTS is awarded the "Excellence Grade" certification from CAICT

Architecture

The architecture is designed for easy adoption. You only need to add an RTS streaming domain to your existing standard live streaming setup to enable multi-protocol playback.

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Note
  • The ingest side can continue to use the standard RTMP protocol. End-to-end latency is affected by factors such as the ingest network quality, stream GOP size, and the player-side buffer.

  • Standard live streaming playback (RTMP, FLV, HLS) uses rtmp:// and http:// URLs, while RTS playback uses the artc:// format.

RTS vs. standard live streaming

You can seamlessly upgrade from standard live streaming to RTS. Simply enable the RTS feature to use both services simultaneously. This also allows for a fallback to standard live streaming if RTS playback fails, ensuring high service reliability.

Usage notes

Solution comparison

Solution

RTS

Standard live streaming

Ingest protocol

RTMP, ARTC

RTMP

Playback protocol

ARTC (based on WebRTC)

RTMP, FLV, HLS

Performance in poor network conditions

Maintains smooth playback with up to 30% packet loss.

Limited resilience in poor network conditions.

Compatibility

  • Native: Compatible with major operating systems.

  • Web: Over 98% compatibility rate across devices.

  • HLS: Good compatibility.

  • RTMP: Poor compatibility, not recommended for playback.

  • FLV: Poor compatibility on mobile web (H5).

Coverage

Global

Global

End-to-End latency

  • 400–800 ms with RTMP ingest.

  • 200–400 ms with ARTC ingest.

  • 3–6 seconds for RTMP and FLV.

  • ≥10 seconds for HLS.

Best practices

Get started with ApsaraVideo Live

Use case comparison

Solution

Use case

RTS

  • Highly interactive scenarios: Ideal for e-commerce, group streaming, online education, and enterprise webcasts where low latency and strong interaction drive conversion rates and user engagement.

  • Synchronized viewing experiences: Perfect for live sports and gaming events, ensuring all viewers see the action simultaneously and preventing spoilers.

Standard live streaming

Low-interaction scenarios: Suitable for broadcasts where the primary focus is one-way viewing and minor differences in playback timing between viewers are acceptable.

Demonstration

The following video compares the latency of RTS and standard live streaming:

Use cases

Use case

Description

Online education

Supports large-scale online classes, allowing a massive number of students to interact with the instructor in real-time.

E-commerce

Enables real-time Q&A and product discussions between sellers and buyers.

Live sports

Broadcasts exciting sports and esports events, allowing viewers to experience the action as it happens.

Interactive entertainment

Allows hosts to respond instantly to viewer interactions, such as virtual gifts, enhancing engagement.

Billing

Unlike standard live streaming, RTS uses a different pricing model. The following rules apply:

  • RTS is billed according to its own pricing items and does not stack with standard live streaming charges.

  • RTS can be billed by either data transfer (traffic).

  • Any changes to your standard live streaming billing method will also apply to RTS.

For more information, see RTS billing.

Try the demo

Use DingTalk to scan the QR code to download and install the RTS demo.

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FAQ

Contact us

For technical questions and community discussions about RTS, join our DingTalk group by searching for group ID 44533142. For product issues or quality-of-service investigations, submit a ticket to contact Alibaba Cloud technical support.