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DataV:Features

Last Updated:May 12, 2023

This topic describes the common features of Blueprint Editor to help you get started.

Add to Blueprint Editor

You can configure interactions for a group asset only after it has been imported into the Blueprint Editor.

In Canvas Editor, right-click an asset in the left-side layer pane or the middle canvas area and select Export to Blueprint Editor to export the asset to Blueprint Editor.

导出到蓝图编辑器

After a widget is added, switch to Blueprint Editor, and view this widget in the Added Nodes panel. All nodes in the Added Nodes panel can be used for subsequent interaction configuration.

Remove a widget from Blueprint Editor

If you no longer need to configure interactions for an asset that has been imported into Blueprint Editor, you can cancel the export of the asset to Blueprint Editor.

Important

After the export is canceled, related interactions that have been configured for the asset are unavailable.

In Blueprint Editor, click the Canvas Editor icon (画布编辑器图标) in the upper-left corner. In Canvas Editor, right-click the asset in the left-side layer pane or the canvas area and select Cancel Export to Blueprint Editor.

取消导出蓝图编辑器

The removed widget is dimmed and marked with a red exclamation point in Blueprint Editor. In this situation, the widget is in the unavailable state, but can be added again and restored to its original configuration.

被取消导出的画布节点样式

Locate a widget in Blueprint Editor

To quickly locate an asset that has been imported to Blueprint Editor, you can use Blueprint Editor to locate the asset.

In Blueprint Editor, click the Canvas Editor icon (画布编辑器图标) in the upper-left corner. In Canvas Editor, right-click the asset in the left-side layer pane or the middle canvas area and select Locate in Blueprint Editor.

在蓝图编辑器内定位

After you locate the asset, you are redirected to the Blueprint Editor page. Then, you can locate and select the asset.

Show or hide configuration panels

The configuration pane of the Blueprint Editor includes the Added Nodes panel, Logical Nodes panel, Right-side Panel, and Toolbar. The following figure shows the icons of these panels. You can click one of these icons to show or hide a specific panel.

显示或隐藏各个配置栏
  • Import Node: In the Import Node panel, you can view all asset nodes that are imported from Canvas Editor. To add a node, you can drag it to the canvas. To remove a node, you can right-click it and select Remove from canvas.

    Important

    If you remove a node, its line connections are also removed and cannot be restored. Exercise caution when you perform this operation.

  • Logical Nodes panel: In this panel, you can drag a node to the canvas and configure this node in the right-side panel. For more information, see Configure logical nodes. Right-click a node in the canvas and select Delete to delete this node.

    Important

    If you delete a logical node, its line connections are also deleted and cannot be restored. Exercise caution when you perform this operation.

  • Right-side panel: The right-side panel displays the contents of two configuration panels in Blueprint Editor: the default blueprint interactive effect configuration panel style and the logical node configuration panel style.

    • Click a blank area on the canvas. In the right-side pane, you can set the Effective Time and Timeout Period of the blueprint configuration effect.

      Parameter

      Description

      Effective Time

      Specify the effective time during preview after the blueprint configuration interaction. The selected time may affect the sequence between the default data of the asset and the interaction. Optional timing:

      • Page Loading: When the page starts to load.

      • Page Initialization Complete: After all assets are rendered.

      • When data loading is complete: After the data of all assets is returned.

      Timeout(second)

      After the configuration is complete, the blueprint may fail to take effect due to some reasons, such as asset loading failure, asset rendering error, and interface data return failure. If the asset data fails to be loaded or the asset fails to be rendered, you can customize the Timeout Period to force the blueprint interaction effect to take effect. Unit: seconds.

    • On the canvas, click a logical node. In the right-side pane, you can configure the node name, events, actions, and processing methods. For more information, see Configure logical nodes.

  • Toolbar: It is located above the canvas and provides shortcut icons for you to fit, clear, zoom in, and zoom out on the canvas. It also enables nodes, disables nodes, searches for nodes, deletes unavailable nodes, and switches the canvas selection type.

    工具栏面板

    Operation

    Description

    Adapt to canvas

    Click the Adapt to Canvas icon (适配画布图标) in the toolbar to display nodes in the canvas.

    Disable /Enable

    On the canvas, right-click a node and select Disable /Enable. Alternatively, select a node and click the Disable /Enable icon (停用或启用图标) in the toolbar to temporarily disable or enable a node, a layer, or a rule group.

    Clear canvas

    Click the Clear Canvas icon (清空画布图标) in the toolbar to delete all nodes and lines from the canvas and restore blank canvas configurations with one click.

    Important

    The deleted nodes or lines cannot be restored. Exercise caution when you perform this operation.

    Delete Unavailable Nodes

    If you no longer use an asset node that is unexported to Blueprint Editor, you can click the Delete Unavailable Nodes icon (删除不可用节点图标) in the toolbar to delete the node and clear all interaction configurations of the node.

    Important

    The deleted nodes or lines cannot be restored. Exercise caution when you perform this operation.

    Search for nodes

    In the toolbar, select a node from the Search for nodes drop-down list. The node is quickly located and displayed in the middle of the canvas.

    Switch the frame selection mode

    Click the Switch Frame Selection Mode icon (切换框选模式图标) in the toolbar to switch the canvas selection mode to radio or frame selection.

    • One-click selection: allows you to click a node or line to select it. Windows users use the shortcut key Ctrl (Mac users use the Command) plus mouse click to realize the multi-selection function of nodes or connections.

    • Box selection: allows you to use your mouse pointer to select one or more nodes or lines in the canvas.

    Scale canvas

    Click the + or-icon in the toolbar, or use the shortcut key Ctrl (Mac users use the Command) while the mouse wheel to zoom in or out the canvas. You can also enter a specific percentage to precisely zoom in or zoom out on the canvas.

    Get started with AIRec

    Click the Beginner Guide icon (新手引导图标) in the toolbar. A guide box appears in Blueprint Editor to help you quickly understand how to use Blueprint Editor.

Perform operations in a canvas

In the canvas of Blueprint Editor, you can connect, move, and copy nodes, and select node lines and anchor lines. In the canvas of Canvas Editor, you can also select nodes and lines.

Operation

Description

Move canvas

In the radio mode, click Move in a blank area of the canvas to move the canvas.

Scale canvas

Windows users can scale the canvas using the shortcut key Ctrl (Mac users use the Command) plus the mouse wheel.

Move Node

Select a node and drag it.

Connection and Delete Connection

You can use the line feature to trigger data interaction between two nodes. Click the anchor of the source node to connect it to the anchor of the target node.

Note

The source node is a start anchor because it can trigger events. The target node is an end node because its actions can only be triggered.

Right-click a line and select Delete to delete the line.

Change the connection end point

You can click the end point of the selected line and drag the end point of the line to the anchor point of another target node.

Logging and Unlogging

Right-click a line and select Log or Cancel Log. You can specify whether to record all logs that pass through the interaction link in the Blueprint Logs&Err Reporting panel on the Debugging Preview page.

Note

You can select multiple lines to enable or disable logging. You can also right-click a line in the canvas and select Disable Logging for All.

Enable and disable

Right-click a node, line, or form group on the canvas and select Enable or Disable to temporarily enable or disable the node, line, or form group.

In Canvas Editor, select

Right-click an import node on the canvas and select Select in Canvas Editor. In the Canvas Editor dialog box, select the asset.

Select Associated Edges

Right-click a logical node in the canvas and select Select Associated Edge to select the associated edges on the left and right sides of the logical node.

Select upstream and downstream links

Right-click an imported node on the canvas and select Select Upstream /Downstream Links to select the upstream and downstream nodes that are associated with the current node.

Remove from the canvas

Right-click an imported node in the canvas and select Remove from Canvas to remove the node from the canvas.

Important

If you remove a node, its line connections are also removed and cannot be restored. Exercise caution when you perform this operation.

Delete

Right-click a logical node or line in the canvas and select Delete to delete the node or line from the canvas.

Important

If you delete a logical node, its line connections are also deleted and cannot be restored. Exercise caution when you perform this operation.

Copy

Right-click a logical node on the canvas and select Copy to copy the node. Except for upstream and downstream events and actions, the copied node inherits all other configurations of the source node, including the node name and processing method.

Marshalling

Right-click a node in the canvas and select Group to create a group box.

  • You can resize a group box and move multiple nodes that you want to place in one group box to the box. Then, you only need to drag the edit box to move the nodes in all the group boxes at the same time.

  • You can double-click Comment in the upper-left corner of the group box to modify the name of the group box.

  • You can right-click the upper-most bar of the grouping box and select Ungroup.

    Note

    Unmarshalling cannot be restored. Exercise caution when you unmarshalling.