Protection Target ID |
Enter an ID for the protection object.
The ID can be up to 128 characters in length, and can contain letters, digits, periods
(.), underscores (_), and hyphens (-).
If you use SDKs to configure protection, the ID is required to call API operations.
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Remark |
Enter remarks.
The remarks can be up to 128 characters in length, and can contain letters, digits,
periods (.), underscores (_), and hyphens (-).
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Protocol |
Use the default setting for this parameter. Only TCP is supported.
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Active Line IP |
Enter the IP address of the active line for the game. You can enter up to 20 IP addresses.
Separate multiple IP addresses with commas (,).
The IP addresses of the active line are always protected by GameShield and are not
exposed to clients. Clients can access only the protection nodes that are provided
by GameShield. This design provides unlimited protection against attacks for a game.
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Standby Line IP |
Enter the IP address of the standby line for the game. You can enter up to 20 IP addresses.
Separate multiple IP addresses with commas (,).
The IP addresses of the standby line are returned and exposed to clients. These IP
addresses are not protected.
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