A bucket is a container for objects stored in OSS. Every object is contained in a bucket. This topic describes how to create a bucket.
The following code provides an example on how to create a bucket:
#include <alibabacloud/oss/OssClient.h>
using namespace AlibabaCloud::OSS;
int main(void)
{
/*Initialize the OSS account information.*/
std::string AccessKeyId = "yourAccessKeyId";
std::string AccessKeySecret = "yourAccessKeySecret";
std::string Endpoint = "yourEndpoint";
std::string BucketName = "yourBucketName";
/*Initialize network resources.*/
InitializeSdk();
ClientConfiguration conf;
OssClient client(Endpoint, AccessKeyId, AccessKeySecret, conf);
/*Specify the name, storage class, and ACL of the bucket.*/
CreateBucketRequest request(BucketName, StorageClass::IA, CannedAccessControlList::PublicReadWrite);
/*Set the type of redundant storage to zone-redundant storage.*/
//request.setDataRedundancyType(DataRedundancyType::ZRS);
/*Create the bucket.*/
auto outcome = client.CreateBucket(request);
if (! outcome.isSuccess()) {
/*Handle exceptions.*/
std::cout << "CreateBucket fail" <<
",code:" << outcome.error().Code() <<
",message:" << outcome.error().Message() <<
",requestId:" << outcome.error().RequestId() << std::endl;
ShutdownSdk();
return -1;
}
/*Release network resources.*/
ShutdownSdk();
return 0;
}
For more information about the bucket naming conventions, see Bucket.
You can specify the ACL and storage class when you create a bucket. For more information, see Set the ACL for a bucket and Overview of storage classes.